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Showing posts with label amazing animation. Show all posts
Showing posts with label amazing animation. Show all posts

Saturday, 26 November 2011

Dangerous But Funny Animation


The world of fashion is constantly changing, more and more designers are looking to the past for inspiration; what's old is new, and nowadays fashion is shaped by all the cultural influences from around the globe. The past continues to be the inspiration for the future but more than ever, designers are concerned about where fashion and beauty trends originate. The styles and trends you will see in 2008 will inevitably reflect modern interpretations of past designs, while also keeping an eye on emerging global trends in beauty and culture.
A fashion conscious person never misses the fashion trends for the year to come. If you are already reading this article, this means that you are interested in what to wear in 2008. Do you like the fashion of the fifties? Well, you should, because it will come back in 2008 and that entire craze will be in style again. As a matter of fact, this trend of the 50s comeback has already started before 2008, so you are at least a bit familiar with the concept. Such items as high heeled pumps, slim skirts, large belts, and loose blouses with puffy collars and sleeves appear to be becoming all the rage once again. It appears that the days of butts hanging out of low-rise jeans are ending and a more sophisticated look is returning to the mainstream.
Here are some of the latest staples of your wardrobe should be:
* A slim skirt
* A wide belt
* A great fitting pair of slacks
* A fitted jacket
* Shaped t-shirts
* Wrap blouses and dresses
* Metallic accents including grey metals and gold
* Denim items

The colors that are dominant for the style for 2008's spring and summer are the grey, black, red, white plus yellow. This color is a problematic color that does not suit with everything, so it must be worn with great care. Use these colors to add to your classic wardrobe in unique ways. However, next year, dare to wear yellow and see how it looks.
The accessories must match also the outfit. The oversized bags are still in style, while the super huge earrings and necklaces will compliment the overall clothing.

Accident Animation


More Useful Tips on Buying the Right Handbags For You

1) Structure/Shapes of the Handbag
Now that you've identified a style and size range, seek out structure. Look for a defined shape that will hold even when filled to capacity. Most often good structure can only be found with good material and even better construction. So the quality aspect can take care of itself. Another feature to focus on is expandable elements such as buckles and other fasteners. Detaching these features provides more room, but at the cost of style and structure. Resist the urge to pack in all in and keep the fasteners intact for a more organized appearance. Otherwise, your purse literally starts to resemble a bag straight from your favorite neighborhood grocery.
Some popular shapes:
  • Tote - An open-top bag with straps or handles.
  • Hobo bag - A crescent-shaped shoulder bag.
  • Duffle - Tall shoulderbag, often with a wider opening on top.
  • Field bag - A flap-top shoulderbag with utility-type closure (buckles, snaps, etc).
  • Clutch - A small, handheld bag or a larger, geometric shape that is tucked under the arm.
  • Satchel- A large, handheld bag.
  • Baguette - Long and rounded shoulder bag resembling the namesake bread.
  • Messenger - A large, soft shoulder bag with long straps (often worn across the body).
  • Cigar Box - A small, boxy, hard bag.
  • Pouch - A soft, small bag.
  • Kelly bag - A classic Hermes style named after Grace Kelly; a large, structured handbag with distinctive hardware closures.
2) Consider the Season
Last but not least, be mindful of the seasons. Don't cling to that colorful canvas tote in the dead of winter. Put away to the suede saddle bag when the flowers start to bloom in spring. You wouldn't floss your corduroy in July, so don't carry your heaviest leather satchel while wearing your linens. Remember to be smart when storing your handbags. If possible, place them is a breathable dust bag for protection, so when to seasons change again you're ready to go in one minute flat!

Cool Cat Animation



Advice for prom night

Every girl in school really wants to have the best prom dresses in their year. But can they have it?, well if you follow my advice then you can have it now. Prom actually is a simple thing. In that moment you can get all you want. You can get your boy, romance, sweet moment and also sad moment. For many girls, prom can be the best time to show up. This prom night can be the best if they can show up and every one can remember it.

Prom dresses are being very popular in international market. One can buy prom dresses in their reasonable prices. A woman looks like queen in prom dresses, because each woman wants to look herself as a queen. If you are looking for a beautiful prom dresses for yourself, so you are in right place now.

To show up in prom, then you should find best dress. Good dress can make you look more beautiful and be the center of attention. You can give your perfect size, desired color or pattern in details via shopping cart. And you will get your desired dress within 24 hours for locals and for international it will take hardly few days. If you really need all of those, then you can go to promdress.net. This is the right place for you to get prom advice and also the prom dresses. Your dress can determine your place in that party.

When you open the website, then you are ready for the best prom night. You can find best prom dresses collection and advice, choosing which accessories that you can wear, and also which limo that suit with you. Just come to the website now and make your prom night memorable for you and everyone.

Choosing a dress for prom is a right of passage. The prom dresses in this collection were designed to allow you to express your own unique spirit, they represent tradition and grace, or a trend setting creation.

Playing Dog Animation



How conventional 2D animation works:

Before computers started playing their indispensible roles in the animation industry, everything was done manually by animators, who were essentially artists. They would create a series of slides having images on it, where each slides image is the continuation of the previous one in the sequence. For example if an animator wanted to simulate a ball falling down, they would create a sequence of slides where first slide would portray the ball at the top. The next slide will show the ball, may be 1 cm lower than that in the first slide. In the next one, again lower and so on, till the last slide shows the ball hitting the ground. When the whole sequence of slides are shown in front of the viewer in a fast rate, it creates the feeling of the ball falling down.

The whole process was tedious and time consuming. When computers came into play, the frame redrawing works had been minimised since, copying and pasting duplicate elements between successive frames was very easy with the computers aid. The artist has to make only the necessary changes that should exist between successive frames. As technology advanced, softwares evolved that again minimised the work of a 2d animator, in such a way that several things started getting automated. Using motion tweening and other techniques, an animator can set the initial position or shape of an object and then its final position and shape and the computer would generate the intermediate frames automatically. The artist even has the freedom to make corrections to that.

Thursday, 24 November 2011

Boy Jump In Car Animation


In this article I will explain in simple terms, what goes behind the 3D animation that you watch in movies and what makes it different from conventional two dimensional animation.

What is that extra 3rd dimension? 

Take a piece of paper and sketch a simple figure on it (a cat, a dog or anything that comes to your head). Lets say it is a cat and it is facing you from that sheet of paper. So you have the front view of the cat in front of you. Suppose if you feel that you want to see the cat from a side, will it help if you rotate the paper or flip it? No. Why? It is simply because the sketch you have drawn has the 3rd dimension missing.
Every real world object that you see around has a 3rd dimension and that is the reason why you can take it and rotate it to watch it from different angles. The sketch you have drawn had a length and a width, since the paper you used to draw also had a length and a width. But it lacks a thickness (3rd dimension) and hence your sketch also didnt have that extra dimension.
Suppose instead of sketching your imagination down on the piece of paper, you decided to sculpt it on a handful of clay. Since the medium you used (clay) had volume, you had to define the cats shape from all angles during the sculpting. Hence you unknowingly added that 3rd dimension to it and that is the reason you have the freedom to rotate it any way you want.

How conventional 2D animation works:

Before computers started playing their indispensible roles in the animation industry, everything was done manually by animators, who were essentially artists. They would create a series of slides having images on it, where each slides image is the continuation of the previous one in the sequence. For example if an animator wanted to simulate a ball falling down, they would create a sequence of slides where first slide would portray the ball at the top. The next slide will show the ball, may be 1 cm lower than that in the first slide. In the next one, again lower and so on, till the last slide shows the ball hitting the ground. When the whole sequence of slides are shown in front of the viewer in a fast rate, it creates the feeling of the ball falling down.
The whole process was tedious and time consuming. When computers came into play, the frame redrawing works had been minimised since, copying and pasting duplicate elements between successive frames was very easy with the computers aid. The artist has to make only the necessary changes that should exist between successive frames. As technology advanced, softwares evolved that again minimised the work of a 2d animator, in such a way that several things started getting automated. Using motion tweening and other techniques, an animator can set the initial position or shape of an object and then its final position and shape and the computer would generate the intermediate frames automatically. The artist even has the freedom to make corrections to that.

What was missing in 2D animation?

The 2D animation always lacked the essence, since all the real-world sceneries and objects are 3D and when they gets transformed to 2D, they lose their reality. Later stage cartoons started to simulate the 3D effect by using gradients, and varying highlights, but it required huge extra effort from the part of the artist.

How 3D Graphics works:

The stages in 3D animation are more in number compared to the 2D animation. The first part of 3D animation starts with character sketching and 3D modeling. In the next stage the characters are rigged for animation. In the next stage they are animated. This is in fact a too compact form of what happens in the background. Lets see each of them in a little detail.
· Character sketching: This is the stage where an artist sketches how the character should look from various angles. Usually the sketch will be done on paper or canvas. As many variations in poses are created so that it would help the 3D Modeler to sculpt a 3D Model out of it.
· Character Modeling: A 3D artist, who is expertised in a 3D modeling and animating tool, will examine the sketches and starts sculpting the figure using his imagination and skill. I used the word sculpting because the process is much similar to the real sculpting we do with raw materials like clay. The software tool that the artist uses provides various approaches to perform the modeling. Usually organic modeling techniques like Polygonal Modeling (a polygon is subdivided to get the desired shape), NURBS modeling (curves are arranged to create a surface flowing through them), Subdivisional Modeling (A hybrid blend between polygonal modeling and NURBS modeling) are used. In these modeling techniques, the 3D modeling artist will sculpt out the characters shape in 3D using a set of tools provided by the 3D modeling software, by following any of the above mentioned approaches.
The 3D Model obtained finally will be in an editable form and the model will be dependent on the approach used. For example a NURBS technique will yield a 3D Model in the NURBS representation (curves and surfaces). Once the modeling is complete, the artist converts it into the basic polygonal mesh (vertices alone). The polygonal mesh is nothing but a huge number of polygons that are arranged so as it forms the whole character. This conversion to polygonal mesh offers many advantages like faster rendering speed, and multi-software compatibility.
· Scene building: In addition to the characters the animation will have an environment and related objects. The 3D modeling software provides methods to simulate the environment, model the world , sun etc. For example in the 3d modeling and animation software called Maya, the artist have a huge library of Paint effects that contains Trees, leaves etc from which he can drag and drop into a scene and customize it in accordance to needs.
· Texturing: During this stage, all the objects in the scene are given suitable textures using the 3D animation tools specific facilities. Some tools provide only facilities for mapping an image texture on to the 3d model, whereas advanced tools even let you paint on the 3d meshs texture surface.

· Lighting and Camera setup:

This process is much like that in a real world movie making. The 3D animation software provides different types of lights which you can place in the scene in any direction you want. You can adjust the intensity, cone angle or even the shadow cast by the individual lights. Camera also is the replica of the real camera we use for shooting. We can place multiple cameras in a scene; adjust its focal length, aperture size and almost every parameter that you can find in a real camera.
· Animation: Once the static elements have been set, the 3D artist applies motion to them. This process, called animation is performed by setting keyframes. In order to animate a ball falling, the animator would set the first key frame at say 0th second with the balls position at the initial top position. He would set the next key at say 5th second with the balls position touching the ground. The 3D animation software interpolates the balls falling action between the 0th and 5th seconds. The animator can customize the interpolation behavior using graphs or by setting intermediate keys.
In Character animation, similar principles are applied. The skeleton will be animated by the animator and the 3d mesh skinned to the skeleton gets animated automatically. Character animation is often aided by plug-in tools (e.g.: biped) that has been created specifically for creating character animation sequences like walking or running cycles. The various scene elements, cameras and lights are animated using basic key-frame animation, based on the story board requirements.

· Rendering:

Once the scenes are animated, it will undergo a process called rendering, in which the 3d representation is converted to a video format, which can be read and edited using professional video editing software.

· Editing and mixing:

The rendered scenes are imported into video editing software and edited. In the case of movies where the human characters need to interact with an animated character, proper mixing is done at this stage, though the 3D scene creation would have been done with that aim in mind, using techniques like motion tracking.

The advantages of 3D animation:

You might have wondered why we should go after the 3D animation, when the whole process itself takes a number of stages and appears to be very complex. Apart from the complexities involved, it does offer a lot of advantages. Once the modeling process is completed, the 3D software allows very flexible control over the scene and animation. You can rotate the model in any angle you want (unlike 2D). 3D animation software also gives a rich collection of tools that aid the process of modeling and animation. You can choose from a wide variety of modeling techniques based on your requirement. Lighting and camera setup is the exact replica of a real world movie shooting environment. Apart from all these, the ultra realism offered by the 3D rendered scenes makes 3D graphics the best solution for the emerging animation industry.

Wednesday, 23 November 2011

Football Animation

Jobs in Animation - How to Select a Perfect Industry?
For individuals looking to start their career with jobs in animation it is important to understand that there are several different industries available in the market. Animation is used in films, websites, cartoons, video games, architecture, automobiles and in many more industry. As an applicant or candidate you'll probably want to explore all these areas to find out which of these appeals you and suits you the best. 
The Best Way To Find A Visual Effect Company To Work With
About three years ago, when I was first considering joining the exciting world of 3D animation and design, I found myself overwhelmed by the possibilities and various types of advice that were available to me. As I listened to those who would be my colleagues, whether they were veterans of the industry, or were new, eager, presences on the scene, I felt dizzy by the array of opinions about what would make a superior visual effect company truly stand out from the pack. Now that I've been in the industry for a few years, I feel like I've come to... 
My Favorite 3D Animation Company: Pixar
This article is about one of the most inspiring movies I have ever seen created in 3D. This is really the film that inspired me to become and animator. Read below to see why. 
Making Cartoons - From Concept to Creation
When developing a 3D Animation, the most important first step is to come up with a story. Whether the final product is something as large-scale as Toy Story, or as simple as a blinking light animation, there must always be a purpose behind it. 
Modern American Animation
This article describes the history of animation in the United States of America since the late 80's until the early twenty-first century. This period is often called the renaissance of American animation, during which many large American entertainment companies reform and reinvigorate its animation department after the decline suffered in the 60, 70 and 80. From 1988 to the present Disney's return In the mid 80's, the American animation industry fell into disgrace...

Heart Animation

Otaku Culture: What Is an Otaku and What Do They Do?
Have you ever wondered what an otaku is? Or possibly what a little bit of their history is? Well, it's covered right here. Find out what an otaku is and what they do. Discover the differences between using the term in it's native country Japan versus using it outside of the country in places such as America.
The Disney Revival
There's a few whispers among Disney fans that a second renaissance is on its way. What was seen in the 1980's with the rise in popularity for their animated films, after a troubled period for the studio, can be seen happening again today. Many Disney fans have dubbed this period the Disney Revival.
The Top 5 Disney Villains
Throughout the history of fairy-tale storytelling, every hero and heroine has had an antagonist, nemesis or arch-rival. A strong willed and good natured character that saves the day has to have an opponent which embodies all the negative traits that divide them. 
Computer Animation Courses
Having the best training in any field of study is very important if you want to be a force to reckoned with in that particular field. Learning during the years has taken different forms which keeps on changing day in and out; also, learning never ends so long as we live which is why acquiring the best of knowledge in what you love to do is very important. Today, one of the world's largest and fast growing industries is the entertainment industry and computer animations is a key factor when it comes to entertainment industries all over the world therefore leading to the increase of individual interest in studying computer animation course.

Mouth Animation

How to Get Rich as a Cartoon Animator
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My students at Cal Arts would occasionally ask how one gets rich as an animator. To get rich in the field of Animation one must own a character that becomes a "star". 
3D Animation - Make Better Designs for Your Dime 
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Transitioning into the world of 3D animation has been an exciting adventure for many studios across the world. The chance to gain inspiration from a whole new perspective is largely a great gift, but has proven to be slightly problematic for more classic companies. Disney itself came into a minor crisis, due to the fact that Mickey was always drawn with both circular ears visible at all angles, to keep his trademark silhouette.